Alumni Association

More than twenty-five years after its inception, the Master’s program Intellectual Property Law and ICTremains a top-tier program, undoubtedly one of the most accomplished and recognized in the fields of intellectual property and information technology. This recognition reflects the success of a faculty that has helped launch the professional careers of approximately 500 graduates from around the world. This speaks to the high profile of this prestigious program, which you have chosen.

The e-materiae association, founded by the class of 2003, is open to all alumni ofthe Master’s in Intangible Creations program, which has since become the Master’sin Intellectual Property Law and ICT.

Its purpose is twofold:

  • promote the Master's programin Intellectual Property Law and ICT;
  • promote the employment of graduates.

His ambition is no less than this: to build on the excellence that has been cultivated and developed over so many years, to ensure its continued success, and to expand it further. That concludes our discussion.

In terms of approach,e-materiae intendsto capitalize on the remarkable potential offered by both ERCIM’s reputation and the visibility of the master’s program itself. This involves a communication strategy that is both internal and external.

Internal communication within the association serves the dual purpose of fostering cohesion among Master’s graduates and thereby promoting their career development. In practical terms, this primarily involves establishing and maintaining a professional network of Master’s alumni, which facilitates the targeted dissemination of internship and job opportunities.

The association’s external communications aim to uphold the Master’s program’s reputation and success among professionals, academics, and students. It is important that the promotion of the Master’s program and its activities (conferences, symposia, meetings, etc.) be supported by well-designed communication materials that are accessible to as many people as possible. In this regard, the completion of our website, e-materiae.net, is a priority.

As for the necessary human, financial, and material resources,e-materia mustsecure them on its own. This requires the election of the association’s executive board, whose members—with everyone’s support—will be tasked, among other things, with representing all students in the Master’s program, establishing partnerships with recruiting organizations, and securing the funding essential to the association’s development.

The goals and the path to achieving them may seem ambitious given the current resources of an association that is still in its infancy. That said,e-materiae hashigh hopes for the students in each graduating class, whom it is confident will demonstrate a generous spirit and exemplary motivation in promoting their future degree.

Testimonials from former students

Jérôme Ferrando

“As a graduate of the class of 2008–2009, I can now say that the education provided by the team of the Master 2 in Intangible Creations program, along with the knowledge I gained during that year, enabled me to achieve my career goal of becoming a patent attorney.”

"The foundational knowledge I gained has proven essential to my daily professional practice and enables me to provide my clients with the best possible advice every day." 

Jean Raquin

“ The quality of the instructors and the interdisciplinary approach to the various intellectual property and information technology topics covered this year have enabled me to build a solid foundation of knowledge that has been of immense help to me. After completing my end-of-year internship at an intellectual property firm in Paris, I decided to return to Gameloft—a video game publisher where I had worked for two months before enrolling at the University of Montpellier—for a six-month fixed-term contract as a legal counsel. Thanks to the skills I had acquired, I was able to meet their expectations, and they offered me a permanent contract, which I accepted. Then, in June, it was decided to send me to the company’s Montreal studio for two years to manage intellectual property issues related to games in production in North America. I have now been working in Quebec for six months.
I could not have gone through all these stages without the lessons I learned in the Master’s program, which Ms. Robin accepted me into more than two years ago. »